I'm looking for new opportunities :)

Job or freelance contracts in Game Design and/or 2D Art.

- Tel. (+1) 514 524 7417 - CV / Résumé

DIJIKO

2009 - 2016 - Founder / Creative Director

Stomba Quest

Micro RPG (Mobile). Game Design and Art.

  • - I created the hooking core loop first (combat) and wrapped it with meta games like Hero/Weapons Upgrades and Potion Crafting
  • - I was in charge of all the art for the project.

Playable Demo below (Unity Webplayer)

 

Kiwitiki - Flower Paradise

Platformer (Web and Mobile). Game Design and Art.

  • - I designed it to be accessible to everyone. Simple controls, no death, easy to play but with challenging goals.
  • - I created a unique and cute universe.

Play now :) (Flash Player)

 

Kiwitiki - Submarine Race

Endless Runner (Mobile). Game Design and Art.

  • - I twisted the "Endless Runner" genre with a shooting system to give a better experience to the player.
  • - Based on my previous Kiwitiki's games, I created a brand new underwater environment and submarine collection.

 

 

Kiwitiki - Tikiwi Rescue

Arcade Game (Web). Game Design and Art.

  • - I explored the chain reaction system for this game. With one click, the player has to collect a maximum of chicks.
  • - Made in 2 weeks, based on my Kiwitiki "franchise", this game has been played over a million times around the world.
  • Play Now (Flash Player)

 

Other Games

  • Tiny Treasure

    Puzzle Game (Moblie, Facebook). Game Design, Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

  • Animal Carnival

    Idle/Clicker/Incremental Game (Web). Game Design, Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

  • Tiny Guild

    RPG/Puzzle Game (Mobile). Game Design, Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds

  • Meteor Wars

    Action Game (Web). Game Design, Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

GODZILAB (FREELANCE WORK)

2015 - Game Designer

Pirate Power

RPG, Adventure, Builder (Mobile). Game Design only.

  • - I reviewed the game flow to improve the onboarding and fixed unclear aspects.
  • - I also worked on the boat crafting system to help the player define his personal goals (power, collection, aestheticism).

 

ROOFDOG GAMES

2014 - Game Designer

Pocket Mine 2

Digger Game (Mobile). Game Design.

  • - As a sequel, I had to keep the fun factor of the first Pocket Mine and I was in charge of extending the experience with new features.
  • - The game was adventure oriented so I created a map system with unlockable levels, specific level designs and rewards for each of them.

 

 

Pocket Road Trip

Racing Game (Mobile). Game Design.

  • - I worked on it at the end of the game's production. I was in charge of mission creations, system improvement and balancing.
  • - I also helped on the UI part.

 

MASSIVE FINGER

2012 - Game Designer / Art Director

Pinball Maniacs

Pinball/Adventure Game (Mobile). Game Design and Art.

  • - I took part in all the game design aspects and also the monetisation part.
  • - I was in charge of all the art for the project.

 

LUDIA

2011 - Game Designer

Jurassic Park Builder

Builder Game (Mobile/Facebook). Game Design.

  • - I was in charge of the high concept of the game. I set the main mechanics.
  • - I also collaborated with the Art department to choose together the art direction while taking into account technical constraints.

 

TRIBAL NOVA

2008 - Game Designer

  • The Amazing SpieZ!

    Mini Games (Web). Game Design, Art Direction, Team Management

  • Spliced - The Genetically Modified Game

    Puzzle Game (Web). Game Design, Art Direction, Team Management

  • Grossology

    Platformer Game (Web). Game Design, Art Direction, Team Management

YAMAGO

2001 - 2007 - Co-Founder / Art Director / Game Designer

Original Games

  • Goooaaal

    Arcade Game (Facebook). Game Design, Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

  • Xtrem Snowboarding

    Action Game (Mobile, Facebook). Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

  • Ikibago

    Match3 Game (PC). Game Design, Art Direction, Level Design, UI, Balancing

  • Run n' Roll

    Real Time Multiplayer Racing Game (Web). Game Design, Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

  • Dance Battle

    Rythm Game (Web). Art Direction, Level Design, UI, Character Creation/Animation, Backgrounds, Balancing

Cartoon Network

  • Ben 10 - Ben To The Rescue

    Action Game (Web). Art Direction, Game Design, Level Design, UI, Character Animation, Backgrounds, Balancing

  • My Gym Partner's A Monkey - Hall Of Wild

    Platformer Game (Web). Art Direction, Game Design, Level Design, UI, Character Animation

  • Camp Lazlo - Totem Stole

    Action Game (Web). Art Direction, Game Design, Level Design, UI, Character Animation

  • Camp Lazlo - Squirreled Away

    Action Game (Web). Art Direction, Game Design, Level Design, UI, Character Animation

  • Squirrel Boy - Screwball Squeeze

    Runner Game (Web). Character Animation, UI, Backgrounds

  • Get Up And Go Challenge - Get Animated

    Mini Games (Web). Art Direction

LEGO

  • Alpha Team

    Action Adventure Game (Web). Art Direction, Game Design, Level Design, UI

  • Exo-Force

    Mini Games (Web). Art Direction, UI

  • Dino Attack

    Shooter/Exploration Game (Web). Art Direction, Level Design

Other Games

  • Disney - High School Musical - Marathon

    Mini Games (Web). Art Direction, game balancing

  • SciFi - Saucer Attacks

    Runner Game (Web). Art Direction, Character Creation/Animation

  • Poulo Le Poulpe

    Local Multiplayer Game (Web). 2D reskin (Art, Animation, Backgrounds, UI) from a game engine

  • Danone - Equipe Actimel Contre Les Megakrasses

    Platformer Game (CD-ROM). 2D Art, Level Design

And more: visit Yamago